Martin the Shepherd

Description: Martin is a shepherd, content to be alone when out with his flock and his faithful dog Coll. He likes to make up for it when he has the opportunity, though, and will happily drink, gamble, and wench with the best of them. A man of carefree disposition, he always looks on the bright side; though his job may be lonely and subject to the whims of the weather, he doesn't mind… especially since he always seems to know when the worst of the weather is on the way.

Age: 28 (Born A.D. 1192)

Possessions:

  • Shepherd's Crook (effectively a Quarterstaff) (Load -1.0)
  • Sheepy type medicinal herbs

Characteristics
Intelligence 0
Perception 1
Stamina 1
Strength 0
Presence -1
Communication -1
Dexterity 0
Quickness 0

Virtues/Flaws
Standard Grog +0
Animal Companion (Coll) +1
Carefree +1
Weather Sense +1
Compulsion (Gambling) -1
Poor Armaments -1
Poor Memory (Names) -1

Abilities
Speak English 4
Carouse (Gambling) 4
Folk Ken (Animal Handlers) 2

Animal Handling (Sheep/Sheepdogs) 5
Weather Sense (Storms) 3
Awareness (Keeping Watch) 3
Survival (Northumberland Moors) 2

Play Gemshorn (Solo) 3
Craft: Woodworking (Whitling) 1

Area Lore: Northumberland Moors (Geography) 2

Brawl (Fist/Kick) 2
Great Weapon (Crook/Quarterstaff) 2

Coll the Sheepdog

Characteristics: Cunning +1, Perception +3, Presence 0, Communication +1, Strength 0, Stamina +1, Dexterity 0, Quickness +1

Age: 3 (Born A.D. 1217)
Size: -2

Personality Traits: Loyal +6

Weapon/Attack:
Bite and Claws: Init +3, Attack +4, Defense +3, Damage +3

Soak: -1

Fatigue: +1

Fatigue Levels: OK, -1, -5, Unconscious
Body Levels: OK, -1, -5, Incapacitated

Abilities:

  • Athletics (Running) 2
  • Hunt 1
  • Awareness (Flock) 1
  • "Folk" Ken (Dogs) 1
  • Animal Handling (Sheep) 1
  • Ferocity (When protecting master or flock) 3
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